antimatter dimensions guide

You should have ~+4% rarity which is neat. You need ~37 or 38? You may want to grind up binfs for r131 and this effect also helps a lot with that. Challenges 6, 9 and 12 will be slightly slower (0.45-0.7 seconds). Unless you get some crazy rarity(80%+) - don't bother waiting for levels too long. It is advised to preserve about 100 spare IP. Eventually, you will have to change some time studies for more progress in exchange for TT, but you can get the progress needed for the studies back eventually. When you are able to pick a glyph with an EP multiplier, EU1 would have little effect, and you can prioritize other perks until you have Existentially Prolong. What made layer 3 impossible was not being able to complete Eternity Challenge 10, and therefore not being able to reach the bottom half of the time study tree. Replicanti speed and power glyphs can fill out the rest. For EC6, you are forced to take the active path due to the challenge's location in the tree, and you should also take the ID path. 3 multipliers: achievement/buy 10/all dimension multi - all of those multiply whatever they are told. Patashu's Antimatter Dimensions Guide. It's gone up to 1.165x per upgrade! For idle play, GL and reality every 133-166ms. If you want to optimize further, you can turn off autobuyers while approaching ID7/ID8 then turn them back on. Continue to do runs until you start with the Seventh Dimension and the next DimBoost/Galaxy/Big Crunch Autobuyer interval upgrade costs 128 IP. Next, 2nd question: What am I looking for now that I've found my peak IP/min? At e55 DT, your DT will begin skyrocketing until around e100 DT, where you'll unlock the Galaxy Generator. (using 161 instead of 162 because 162 is useless due to IDs being disabled). You should be setting up your autobuyers to get max IP/min and buying the break infinity upgrades, similar to before 5e11IP before reality. When youre in Laitelas Reality, antimatter generates entropy, and when you reach 100% entropy, the Reality is destabilized. Layer 2 glyph levels are capped at 1500 but you can make do with ~1200-1300 and rarity ~60-70 just fine, is a bit faster if you get lucky with better ones but not worth extending grind for. Do the first one at 5x, and every subsequent one at about 2x as long as you are not approaching the next Boost or Galaxy. Teresa Rechallenge - wants RM build + effarig which has 4 non RM/Glyph effects, antimatter exponent being one of them is a must. This guide is that output and instructions on how to read it. It should only take ~1 hour at most. At this part of the game, you are basically playing the waiting game to 1e308 IP, as runs are now much slower than before as you have to wait for replicanti to build up. The Eternity upgrades tab lets you spend EP to boost Infinity Dimensions based on unspent EP, the amount of times eternitied, and the sum of Infinity Challenge Times, or to affect Time Dimensions with more multiplier, or to gain more EP. You will have to wait long for 1e90 IP, which is over an hour, and without doing anything. Some are very simple, ensured through progression, and some are significantly trickier, needing a specific strategy to get something. So, the strategy at the end of the Breaking Infinity section will not really be optimal anymore. A generally solid Glyph which has four quite different effects. You can also do this for long TT runs, if you cannot afford study 131/132/133. Now set Automatic DimBoosts' Max boosts to 5 - or even 4 - now your fastest Infinity will suddenly drop from 5-6 seconds to 1-2 seconds. Replicanti: Buy 9% replicate chance, 4-10 galaxies (possibly 0 galaxies for EC8x5), the rest of available purchases in interval. You will see small boosts to your IP/min production for doing this, but not forever, because the superexponential cost increases for dimensions post-infinity mean that, for example, you won't need to bulk buy more than 64x eighth dimensions for a VERY long time. Sacrificing glyph in particular is a huge power spike. When you speed up you're basically gonna have to fight TS141 for the completion. In replicanti - you want to get replicanti bonus to glyph level increase as one of effects for glyph level farming, and replication speed for other purposes. Multiply Replication speed by X [ ] - probably the most obvious Replicanti glyph effect, though I'll note that unlike Power, Infinity and Time Glyphs, it is NOT a guaranteed effect. It also synergises very well with all three other Replicanti Glyph effects, making all of them stronger. Infinity Dimension power +X [ ] (always appears on Infinity Glyphs) - Similar to the AD power effect, this provides a bonus to IDs instead. While you are waiting on this - I recommend looking at effarig reality strategy and setting up the glyphs filtering via 'specified effect' tab for glyphs with those effects. When you hit 1e1000 RM, a strange new resource and tab will unlock. Just continue progressing. Dont forget to sacrifice a Reality glyph for Achievement 171 The god is delighted and complete Achievement 172 Hitchhiker's Guide to Reality by removing charged infinity upgrades, glyphs and triad studies (might wanna do that after you reach 1e1000 RM). You can get the 1e40 EP Time Dimension upgrade that multiplies TDs by TT, and the 1e50 EP Time Dimension upgrade that multiplies TDs by days played (could be powerful depending on the amount of time you spent on the game) later on. The "Increased Singularity gain per cap increase" milestone gives you more Singularites at a higher cap than at a lower one, so increasing the cap is recommended. There's no point in doing that - Buy a single 1st Dimension when you have over 1e150 of them, making 1st Dimensions 10% stronger. You should now have e15 EP and be close to the end of this section. Recommended for: The Boundless Flow, EC4 requirement. 2) ACT - active is what you likely use the most in general, hence a boost to it is 'something' and actually a convenient QoL. Before doing it, set your eternity autobuyer to 1 (or hold E and hit H), do 10 quick eternities (To max study 121, at 60 seconds of total time in the 10 past eternities), then choose the active (left path), and then do the run. Cool! You'll earn something like 200,000 infinitied stat every 5 seconds, so in 40 minutes to an hour you'll have the 100 million infinities you need. When you hit 1e100 EP, the purchases for the eternity multipliers start to slow down, as they have increased in price. This is sort of an important thing to do, because after study 181 is more expensive time studies (and endgame), which will require more EP and other resources. Replication Glyphs can be quite different from one another depending on their specific effects so make sure to check carefully and consider how useful any Replication Glyphs you are offered will be to you in your current context. With this time study, you can be able to easily beat challenges and make more progress faster. , and after unlocking ID2 it is Active tree is better unless you need idle for challenge. As you are required to get 1e158,000 IP within 200 seconds with a 1,000x slower production penalty, you will most likely fail if you don't have enough IP to start with (you're going to have to grind for EP for a small period of time before getting 12x5). I wrote a python script to map out a list of which dimensions to buy, and how many of them to buy, in what order. 'How the antitables have turned'. Export your saves regularly and save them to a text file in some cloud storage (like, Buying exactly one of the highest dimension available to you (1-8 + shift key). There are 2 things to keep in mind, 1. At this point, buying TT will not make as much of a difference, as you produce more than you can buy, and you don't have to buy TT anymore. Around the point you unlock automator you want to make sure you rush the following perks: ACHNR(should have it for a while), EU1/2, TTF at least(TTM better but can be stalled a bit), ECR(a must)/ECB(can be stalled a bit). Other than the fact that buying 1 of each new unlocked Dimension is more important than usual (because it immediately kicks off accelerated production of what it costs), this is just a slower game. ECR in particular is a nice skip allowing you to always use best build for the challenge instead of having to farm req > swap build. Once you unlock V - you will notice how it's structured. There also isn't much to do other than armageddoning and buying dilation upgrades as they come up. Effarig (only game speed matters), Time (only game speed matters). The way you use your one blackhole is to spend ~half on dilation > go out of dilation for one short fast push to push your EP much higher after which let the remaining time flow until the end. RM, GL, perk points, relic shards). Keep Effarig as 3 effects since technically for glyph grinding you don't need much beyond game speed/glyph level. Equip the Cursed Glyph first to prevent your Glyph count from going over 0. Dilation - TT per hour is absolutely useless, so having it as effect is same as having nothing. I think the former build is slightly better but the latter also works. If you're saving up resources for a particular goal, you can turn off other auto-buyers/rifts (for example replicanti galaxies if you're building replicanti or time dimensions if you're building up EP) to ensure you achieve it as fast as possible. Eternity Challenge 9 (2.37e63 EP, 535TT | Goal: 1e1750 IP) can be attempted as soon as you can access it. In fact, getting to IC4 really doesn't take long while being active, so this should be updated) (this takes 10 minutes when you are active - e581927j) (yeah this entire section is fast - YT kerfuffles). This will allow further pushing of antimatter. - Username5243 (I agree with this - lilk0408). This will be important for the next stage in the game. At this point, your production will start exploding again - you'll jump all the way to 1e35 IP in minutes. Good luck. Row 4 upgrades cost 1e5 but at this point your ~10 minute runs should give you at least ~2e4 at the very worst and this will quickly improve with BH upgrades. Once you reach this point, the game will get a little faster (it will eventually get to the speed of the initial inflation era). You also unlock the next celestial one of mechanics from which which you will need to finish layer 3. Since you have most autobuys off it should never reach your previous eternity record without your input anyway. (For more details, see this spreadsheet.) Heres some fun nerd stats: Before, antimatter was growing polynomially at a Getting enough dilated time will give Tachyon Galaxies (another overpowered source of progress) and also allows you to purchase new upgrades that will progress you further. After this, you will probably have ~e3 EP and have reached the first 3-way split of the study tree. If you're far, focus on Continuum mult/Singularities. After doing EC1, you can do EC2 with TD path and active path. This works because glyphs are seeded by number of realities performed, and because we can now do realities extremely quickly starting from different seeds until we get our desired result. Armageddon when you are able to crunch using the z hotkey to get your last bit of remnants for a while. 'Ludicrous Speed' - May be hard to get, but eventually with more progress, you can get it, by setting big crunch to 1e200, getting the most ID upgrades you can, and including replicanti. Even after you bring a Dimension Autobuyer to 0.1 seconds, it can be further upgraded in a different way, although cost scalings will speed up slightly. Grind eternities, you need a minimum of 20,000 to unlock your first EC1, and can go up to 100,000 to reach the softcap of Eternity Upgrade 2. 11.2%. Glyphs | Antimatter Dimensions Wiki | Fandom achievement. If you are close to some milestone you want - you can rush pour more. First, get near the end of the Challenge and turn off all Autobuyers. Ideally 100% rarity. And it won't take long until your reality run drops to ~2 hours if you are active. Your glyphs should be around level 450. V level 6 unlocks Triad studies, additional time studies that unlock every 6 V levels, and Hard V-achievements to allow you to get more space theorems to buy the triad studies and buff V reward 2 (Antimatter Dimension power). Too complex to bother with IMO. Nameless level 2 makes charging and discharging the black hole faster than just leaving it on. ), For the second reality, just follow the rest of the guide (but faster!). While it seems like it erases all your progress so far, the fact that you keep your dimension multipliers, in addition to the new Eighth Dimension multiplier, effectively multiplies how fast you can redo all of that progress relative to the time it originally took to accumulate those Dimensions. Instead of full dark change 226 to 225. If you think your progress is slow, go on runs with 1 more galaxy. You should get this in the middle of galaxy 6 to big crunch. Steam Community :: Guide :: Antimatter Dimensions Guide Also, while you're doing EC1, go to the infinity challenges tab and start an IC of your choosing - this gets you the achievement "I wish I had gotten 7 eternities" - and then exit the IC. You should get V unlocked via achievement once in EC6/C10 and ultimately will get pushed to 2k+ EP, 11) Finally, enter and discharge your black hole EC1/C10. This is where cel 7 becomes a Pelle rebuyable timewall. RM recommendation: Get 2-4 RM (e4148-4444 EP) - to reach this I recommend all up to 1e18(including them) upgrades in dilation. This allows you to refine glyphs for alchemy resources that provide various boosts which means you'll want to go back to glyph farming for a while. Perk Points: derpy. This is the Study Tree for eternity challenges (made by E308.25): Bold: need, can't change or else impossible to start/complete (or study access to challenge), Italic: recommended, can change/remove but may make completing challenge more difficult, Underline: can add in later challenge (and complete easier), *After EC5x1 you will have access to TS62. Your Replicanti amount resets whenever you Infinity if you don't have the "Is this safe?" A guide to Glyphs pre-Celestial 1 : r/AntimatterDimensions by Tables61 A guide to Glyphs pre-Celestial 1 This guide is intended to cover two areas: Firstly, the mechanics of Glyphs and how they work, and Secondly information on the 20 Glyph effects and what they are useful for, up to Cel1. (These are all especially important since many Imaginary Upgrade requirements make you turn things off!). After reaching dilation, swap your time studies to Active (the better replicanti galaxy effect is more important than the now insignificant xIP/xEP) and 234 (also outscaled) and you should reach e4k EP. This TD multiplier helps a lot, so buy everything costing 1e17 EP or less, then you can buy your first eternity challenge. Also, when sharing saves from the game, it is advised you use textbin.net as you can quickly and easily transfer saves. At this point, you should begin to get a lot of Time Theorems. If you're not active, keep it on buy until 10. Again, invest extra TTs into the studies at the start of the tree until you have a total of 45TT. Do a single long run with Idle path while AFK, not multiple. 3. Eternity 1 was all the previous channels. Once you get glyph instability - you should be getting ~3.3-3.5k glyph levels with line 10 being 3s. ~4.4-4.5k glyph levels is now easily achievable with old set. [Reality-wise, this is possible around 1e270~ IP. After you do this - start farming RM and sacrificing whatever glyphs you get. This is because you will not have time to get max RGs, so getting 50% more is no good, and the idle path makes them 10x slower which is obviously not good. You need TS192 and TS213, and then it only involves waiting. The first field determines the maximum amount of the Eighth Dimension requirement for Dimension Boosts that is auto-bought per Galaxy - You can set this to 4 Boosts, 5 Boosts, 6 Boosts and so on. The downside? 1 without glyph level(should be higher rarity than most others and also used for RM build). Same build as last time (though your glyphs should be better now). Because of your increased game speed, the optimal strategies in Teresa's Reality are NOT the same as your first Reality! Completing IC5 will continue the increase of IP, making galaxies 10% stronger and reducing requirements for galaxies and dimensional boosts by 1 8th dimension. Generally the time dimension path is a lot more useful with TS171 than otherwise. How to use Annihilation optimally: At first, do 2-3min annihilations. No matter what do NOT complete EC7 or you will fail this challenge. Manage all your favorite fandoms in one place! ), Before you reach Infinity (1.80e308 antimatter, or 179.77UCe, or 100% of the bar that fills along the bottom of the game), make sure to get the following achievements below: (of course, you can get these achievements if you missed them after this point, so get them as soon as you can). Your first priority is to improve your glyph farm build itself - any rarity with correct stats is a good start. Also, farm 100 glyphs for achievement 152. The Automator is likely confusing to you unless you are used to making bots/macros. Eternity Point gain X [ ] - This effect is extremely helpful to get early in the Reality phase. Thank you and everyone else who worked on the original AD. Later on there's a milestone that reduces Ascension's downside and you'll be gaining OoMs of DM faster. Keep on getting remnants and Pelle rebuyables to progress, there isn't much else to do until you eternity. And remember, don't be scared to use the "Lose a Dimboost" Button if you make a mistake. From this point onwards, just do ~3 hour runs with max RGs to gain ~10 more orders of magnitude of IP (imo this part of the game sucks because its full of timewalls with nothing that can be done about them - YT kerfuffles). Once you are done preparing the 'time' build - let's start with a quick RM farm. Not bad! The achievement will be earned at 1e30008 IP, which will be acquired after beating EC10 and getting some of the time studies after it. For studies, use pre-dilation studies (Idle not Active, 225 not 226, 223 not 234). (. As a reminder, if you're struggling to get the perfect effarig, you could make your filter more lenient (maybe you don't NEED 100% rarity) or you can use the savescum approach to farm for glyphs, as follows: Store real time, export save, amplify a GL reality, and look at what glyphs you got. Meet Flore's Reaver, an automator script built with EP generation in mind: AntimatterDimensionsAutomatorDataFormatAABeJzFWNuOmzAQfecreI6symNjLlV3n7r72qraH0aBZp4uaQhScrqom0c94xEGIT2LAEZ5EIxB7PnDNznNimlNLwh0az0cyC2tLqBRIDcq0cQxAGCOckYARASQEEnESc5JwAhRv7AeGN8c7wBttIGQEInzG0bh3HA8Fe7MR2jkMS3cTQbUAYOoYE3yn6ZSRmBL8AxYYqru7k0bI6GLEZjfAJ0bZ4Kge0cSOnoDCIu2FaVgMwAQNc0a8XU2lCTTNk6CPr9WFSesPHQmXjEOBTZzDgOALT0b85BNuxYJ27AycjcaSdV0ckZjGUxh40aouAVRZ0bardgfaI8HFE6xetxyE0ahahtk6OgGgVWYtJKrEXFcDzjfA0bgcbBROM4pYgytarQaxtHBUAm8mREsxDuqZgYKfg9skT9na9cZoTCAqMlMNf0a0aIm6L2uS0cp1SIBDx9pTtV0bFm0byvJM0cfXpJyjrJqnktmr69vjoednKV4VK10c6y0bL1ZS5UVeel0c8UPq0c0cN8vNr0bpydsBnFs70cbd649Tl77aQFtZbuSy7Tu0ab68v2VoO0b9dXqXbPmSz9vHhNM0bVvdtvlS1pKX0c8y9hp2gulrk0b5wRJUBG8PB80a4w5JJ3kiBMrk0ai24YhdkOA0axPcXb4ulr90awIujLJqlSrfKGlYbS5Rn0ctMCf30cnizOo3on5kTJzSVn1UGbTKLP5KINLylkPZZhGGa6nbE9eJoTTyWv7H83XNHzf5DWrKm5dVTGtqmLuqnKaOK2q7f8GVa0ae9p9XsVp5PdQD6lbQtv8bUD0bhkMvw1oIOpwk6vF7QR8qB0az0bj7JxyMI1ycD1lW8ghdbussv2P5msaXrGsit2WFRfS55WNp1U2nk0cMkdvFZC0craBrraG49xyJ2qmfb0c2i0bpuEVek7crpl7K5tMq2wyn56BfoCggU5cO9O5JS0aSx1vfToDRlE3D6asNcLorqo0bUeso7dWs0a0b94I9Imr26ONToRbF9jpTr80bq0bsp8MTtPly53z90aj70bqHQQW9SuW4s4fONzizjXAP0aQDF0aM0a9XrO1qnOrU5fjf3pu0aYtgTegW86NKwPLUBB9dOqdatvGOKstxrr3690ctIx9W2lGbcIeqlA8NNmNeXSRaNT0coQM1AI5ywg0bkoA3TfpNqh2UfRoNelNuhbU0cgPOIHwrwEndOfAutomatorData. Go to Dimensions > Time Dimensions. Note: since matter rises faster after the Reality Update, you may have to click the "perform a dimension boost reset but lose a dimension boost" button to reset your normal matter, but your infinity power build up will allow you to beat the challenge. Starter's Guide to C9 : r/AntimatterDimensions - Reddit In this case, do a 36 galaxy run (takes 4-5 hours) and you will earn ~6.8e57 IP all at once! After Infinity the game has just begun, as there are much, much more to . This should put Power up all dimensions based on slowest challenge run around at least 15000x. Second Dimension Autobuyer (C2): This challenge is quite slow, because production of, Automated Dimension Boosts (C10): Very slow Challenge with no special tactics. Over 400 TT, 110,000+ eternities, total antimatter made is over 1e2,500,000, and can get over 1e12,500 IP. Buy this upgrade. On mobile, everything is stacked on top of each other, and on web, everything is under a button. If it doesn't work, try all. Especially, TS192 is MUCH more powerful than normal. You'll reach the 9% milestone when Rift 2 hits 10%, and this makes Rift 2 always act like it's filled, so you can now leave Rift 3 permanently filling (unless you need to fill 2 other Rifts simultaneously). If there is nothing you are interested in - reality instantly not to waste time. Finally, this effect is extremely valuable for The Boundless Flow. More Antimatter Dimensions Wiki. How you progress from here kinda depends on what you were doing. 3 Award Favorite Share Created by Fanytastic Offline Category: Achievements, Game Modes, Gameplay Basics, Secrets, Story or Lore Languages: English Posted Updated Dec 17, 2022 @ 6:03pm Mar 24 @ 10:21am If you are still scratching your head, try this helper script. A guide to Glyphs pre-Celestial 1 : r/AntimatterDimensions - Reddit -> rrrrr (1e43 sac) -> rrrri (1e1000 RM). Spend your first EP on First Time Dimension. However, the complexity of the game has just shot up dramatically. It might be good to supplement your reading with that picture. Then, buy the IP multiplier upgrade for 1e10 IP 'Multiply infinity points from all sources by 2 (1024x multiplier)'. Here's what I like to do in between: At about 1e10 Singularities and Lv 20k Glyphs, you can unlock Annihilation by beating Deterministic Radiation. Recommended for: Pre-eternity and pre-break phase especially, EC clear speed.

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antimatter dimensions guide

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